3D World Magazine #229 (Showcase Feature) -
https://issuu.com/futurepublishing/docs/tdw229.issuu
80.lv Breakdowns -
https://80.lv/articles/environment-breakdown-ocean-as-the-key-asset/
https://80.lv/articles/kowloon-beauty-of-the-back-alley/
Sizzle Reel @ Unreal Engine -
https://www.youtube.com/watch?v=kVPYGiV-gJk
https://www.youtube.com/watch?v=LGjVC8wRBgM
- Developed level content and assets for Apex Legends.
- Developed level beats on Horizon Forbidden West.
- Followed closely design feedback and art feedback.
- Optimization of level content later in production.
- Developed level sections from early whitebox to final beta quality.
- Developed nextgen quality assets and materials.
- Supported the outsource pipeline and working with 3rd party vendors.
- Responsible for building game-ready next-gen assets.
- Layout, modeling and sculpting of large scale environments.
- Developed film-quality assets and textures.
- Assisted with photogrammetry scanning and cleanup.